![]() ![]() For example, the pitch control is a g-load demand, roll control through the side stick gives a roll rate demand, the rudder a side-slip demand etc. All Airbus aircraft starting from the A320 have similar control laws. The control computers are governed by a set of written codes which are called control laws. In the fly-by-wire control system, the pilot control inputs are detected by sensors, and these inputs are then sent to flight control computers which process the data and send it to the hydraulic actuators, which move the control surfaces to make the aircraft behave as per the pilot demand. The fly-by-wire system differs from the conventional flight control system in that it makes controlling aircraft much easier. The A320 is the first civilian aircraft with a digital fly-by-wire system. Picture: Airbus It all started with the Fly-By-Wire (FBW) technology It was recently updated with an impressive new model and continues to be actively developed.Īs usual, you can count on our continuous coverage to bring you the latest news about this and other upcoming airplanes for Microsoft Flight Simulator.The cockpit of Airbus A330. The A330 would be an excellent fit for Brussels Airport, the impressive latest release from Aerosoft in MSFS, but also other high-quality airports such as Flightbeam’s Wellington Airport or FlyTampa’s Boston Logan.Īerosoft’s A330 might be the most promising rendition of the Airbus widebody currently in development for MSFS, but simmers looking for a fix will find the freeware Headwind A330 to be an enjoyable alternative. Let’s hope FlyByWire can soon fulfill that dream. There’s one that is totally put to the side, though… the mighty A380. This is after some speculation earlier this week that they were “looking at the A350″… Mathijs now appears to have replaced that earlier comment with a broader statement that doesn’t point to any specific model to follow after the A330. It seems the team is looking into the whole Airbus product line, from the 200 to the 350. ![]() Mathijs Kok also teased about what’s coming next for Aerosoft. Speaking of the EFB, we recently learned that the Aerosoft A330 will include SimBrief integration, which will definitely be seen as a welcome addition to the product by more experienced simmers. In these images, we can see several different panels in the A330 cockpit, including the central pedestal, overhead panel, MCP, seats, and EFB. Coupled with Flight Simulator’s rendering engine, this flight deck is starting to look quite impressive! Despite featuring only the modeling with minimal textures, it appears evident that Aerosoft’s visual artists will bring their A-game into this project. This week, the project manager at Aerosoft published a series of stunning new photos showcasing the A330 virtual cockpit in unprecedented detail, a sneak peek into what to expect in terms of modeling with this aircraft. Aerosoft appears now more confident in its current progress with the aircraft, with the sharing of an increasing number of new images by Mathijs Kok. We’ve seen the first work-in-progress images of the Aerosoft A330 already, starting with some earlier schematics and slowly progressing to more detailed and realistic external and internal shots. They now seem keen on releasing not only the wideboy A330 airframe but also further models in the Airbus range down the line. ![]() The studio launched the Twin Otter earlier this year, after an initial delve into the CRJ Series. It’s well known that Aerosoft is now actively working to bring the Airbus A330 to Microsoft Flight Simulator. ![]()
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